Pixels
PIXEL開放式農場與探索世界
表现
RD 熱度指數
RD 增長指數
| 1h | 24h | 7d | 30d | 60d | 90d |
|---|---|---|---|---|---|
| 1.32% | 0.12% | 1.33% | 25.99% | 24.10% | 16.32% |
比較
代幣經濟學
解鎖進度
Top 持有者
| 持倉地址 | Token | 持倉數量 | 佔比 | 價值 |
|---|---|---|---|---|
| 0xe26d...f73c | ![]() PIXEL | 2,682,427,950.5 | 53.65% | $11.3M |
| 0xfb94...d825 | ![]() PIXEL | 1,030,625,011 | 20.61% | $4.34M |
| 0xd107...6e04 | ![]() PIXEL | 379,103,636.99 | 7.58% | $1.59M |
開放市場
| # | 交易所 | 交易對 | 價格 | +2% 深度 | -2% 深度 | 成交量(24小時) | 成交量% |
|---|---|---|---|---|---|---|---|
| 1 | PPhemexCEX | PIXEL/USDT | $0.008345 | $2,331 | $2,576 | $157,616 | 3.75% |
| 2 | HHTXCEX | PIXEL/USDT | $0.008295 | $1,568 | $1,633 | $95,643 | 2.28% |
| 3 | BBingXCEX | PIXEL/USDT | $0.008325 | $19,355 | $27,428 | $85,065 | 2.03% |
| 4 | BBitgetCEX | PIXEL/USDT | $0.008335 | $18,560 | $34,585 | $52,920 | 1.26% |
| 5 | KKuCoinCEX | PIXEL/USDT | $0.008355 | $9,134 | $6,033 | $36,593 | 0.87% |
| 6 | OOKXCEX | PIXEL/USDT | $0.008335 | $12,136 | $12,847 | $34,621 | 0.82% |
| 7 | PIXEL/USD | $0.00835 | $5,626 | $5,583 | $404 | 0.01% | |
| 8 | OOKXCEX | PIXEL/USD | $0.00885 | $1,145 | $1,033 | $29 | 0.00% |
| 9 | PIXEL/ETH | $0.02459 | $55 | $55 | $14 | 0.00% |
跟隨更新
跟隨列表
人物
關於Pixels
Pixel 是一款基於 Ronin 網絡的 Web3 農場探險遊戲。玩家可管理作物、收集資源、完成社交任務,並以 NFT 形式擁有土地與寵物等遊戲內資產。其核心玩法簡單且適合手機操作,降低了不熟悉加密錢包的主流用戶的進入門檻。 它的主要優勢在於「體驗優先」的策略。不同於許多過度強調代幣獎勵的區塊鏈遊戲,Pixels 專注於引人入勝的遊戲性與社群互動。據報導,這帶來了 75% 的用戶留存率,遠高於業界平均的 40%。此外,該遊戲透過以遊戲內實用道具作為日常獎勵,並將 PIXEL 代幣保留用於稀有購買,避免了過度發行代幣,從而降低價格波動。 它解決的主要痛點是 Web3 遊戲的「體驗鴻溝」:傳統的邊玩邊賺模式往往吸引追求利潤的用戶,一旦經濟體系疲弱便會流失。Pixels 透過圍繞樂趣、社交功能與透明的經濟報告,打造可持續的生態系統來解決此問題。 在過去六個月(2026年3月至9月),Pixels 推出了質押系統,三款遊戲中總計質押了超過 7300 萬枚 PIXEL。第三方遊戲如《Forgotten Runiverse》加入了生態系統,而《Pixel Dungeons》則向質押者分發了超過 30 萬枚 PIXEL。即將推出的 $vPIXEL 代幣與 PIXEL 以 1:1 比例錨定,旨在實現合作遊戲間的零費用交易。PVP 與公會系統已宣布將於大型更新中推出。然而,挑戰依然存在:內容更新頻率低於競爭對手,且玩家基礎明顯偏向社交型用戶(55%)而非競技型用戶(20%),這可能影響資源流動性。
Incentives and progress: On October 6, five community-built features went live in the main game and builders had earned more than 450,000 PIXEL in bounties; staked PIXEL also counts toward voting weight on community features.
Unlocks: By October 10, about 771.04 million tokens, or 15.42% of the 5 billion supply, had unlocked; another five-allocation release worth about $595,400 occurred on October 19, with overall vesting extending through 2029.
In 2026 Pixels made openness its main story. It open-sourced the client in July, then the backend, and launched a Community Hub where outside builders submit mods, tools, quests and quality-of-life fixes. On 6 October the first five community-built features shipped to every player, covering favourites, bookmark search, search on the sell tab, land permission categories and a recipe book; contributors had earned more than 450,000 PIXEL by then.
On the gameplay side, Chapter 3, Bountyfall, added guild-centred competition, while Tier 5 endgame content arrived in April and stretched the industrial chain further. The economy shifted part of its rewards to USDC and introduced vPIXEL, a token used only for spending and staking, to ease sell pressure. PIXEL traded near $0.0077 on 10 October, up about 30% in a day but still down more than half over a year. Ronin closed Waypoint logins on 16 October, requiring social-login stakers to migrate to Ronin Stash or a wallet. For a farming MMO that retains players through content updates, whether community submissions meet production standards matters more than the open-sourcing itself.
Future strategy and roadmap: turn players into builders through the Community Hub, keep moving rewards from the token to stablecoins, and grow Pixels from a single farming MMO into an economy that hosts several games.
路克·巴維科夫斯基(共同創辦人兼執行長)。他在密西根大學攻讀電腦科學與經濟學。曾創立ZenBlend,在Workday擔任軟體工程師,並在Push Labs提供技術顧問服務。他從12歲開始寫程式,並曾將多個應用程式從構想發展至規模化。

