Sonzai Labs
Web3 遊戲工作室
表现
RD 熱度指數
RD 增長指數
比較
跟隨更新
跟隨列表
人物
關於Sonzai Labs
Sonzai Labs 是一家專注於為即時通訊平台打造社交遊戲的 Web3 遊戲工作室。其首款作品《TeleMafia》是一款以黑手黨為主題、運行於 Telegram 內的遊戲,玩家可在其中組成家族、建立聯盟,並參與鏈上戰爭。該遊戲採用名為「Souls」的 AI 系統,驅動能根據玩家互動而進化的自適應非玩家角色。 其核心價值主張在於將 AI 驅動的動態敘事與基於區塊鏈的所有權及社交玩法相結合。透過將遊戲直接嵌入 Telegram,Sonzai Labs 降低了傳統遊戲下載的門檻,並利用現有社交圖譜推動自然成長。該遊戲所解決的市場痛點,是即時通訊應用中缺乏真正具社交性且能持續進行的遊戲體驗——目前大多數現有迷你遊戲都過於淺薄且壽命短暫。 在過去六個月(2026 年 3 月至 9 月),Sonzai Labs 於 2026 年 6 月的 MIX Summer Game Showcase 上發布了官方遊戲預告片,展示了早期的遊戲機制。該工作室一直積極開發《TeleMafia》的體驗,專注於整合能回應玩家行為的 AI 代理。然而,該遊戲尚未公開上線,除了最初的預告片發布外,並未傳出任何重大更新或里程碑消息。
On 31 March 2026 Sonzai Labs released Sonzai SDK v1 for TypeScript, Python and Go, packaging persistent memory, evolving personality, real-time voice, a knowledge graph and evaluation tooling behind one interface. Developers can go from creating an agent to a live streaming conversation in about ten minutes, with multi-turn simulation and custom scoring rubrics.
During the year Sonzai Labs' product focus shifted from on-chain social gaming to enterprise relational agents. The company now offers solutions for banks, wealth managers and insurers across five roles — lead scoring and routing, relationship-manager enablement, customer-service triage, compliance and risk triage, and back-office operations — delivered in four to six weeks, with on-premise deployment and data residency in Singapore, Indonesia, Malaysia, the Philippines, Thailand and Vietnam.
Sonzai Labs' expansion plan runs design sprint, then a 12-week pilot, then a production subscription priced per active seat. On the technical side it will keep extending the Mind Layer's knowledge graph, proactive wakeups and multi-model routing, and connect to more agent frameworks through OpenClaw and Hermes plugins and a Claude Code skill.
Ryan Foo — Co-founder & CEO; former game designer at Limit Break and consumer investor at Delphi Digital.
Nasrudin Salim — CTO; former head of machine learning operationalization at DBS; focuses on production AI architecture and regulated workflows.
Ian Leck — Co-founder; former engineering lead at Tiltyard, overseeing game and engineering teams.